Somotsoft
CASE STUDIES
To learn more about Somotsoft's managed services and solutions, read through our library of case studies

» Aerospace Service Orders System
» Customer Management Framework
» eLearning Solution for EMS provider
» Flexible Software Test Lab
» Global Business Case Study - Fordham University
» Laboratory Analysis
» Mobile Game Development
» Smart Outsourcing
» Somotsoft achieves BEA Select Partner status
» Start-Ups Cost Effective Application Development
» Stent Graft Ordering Application
» Wireless Middleware Testing

CASE STUDIES

MOBILE GAME DEVELOPMENT
Development of high-quality, compelling, and user-friendly mobile entertainment, such as UNO®, Rock'em Sock'emT, Kerplunk®, Fuji Film Mobile Postcard, and The Wall Street Journal® mobile.

CUSTOMER
An industry leading developer of mobile games and entertainment with a core expertise in publishing world-class mobile applications.

PROBLEM
In the developing industry of mobile games, this mobile game provider needed to develop a large repository of mobile games in order to capture their place in the market as a dominant mobile game provider with large catalog of quality games. To accomplish this, they needed to overcome three main obstacles:

  1. Limited budget and strict timeline to develop the large repository of mobile games.
  2. Limited internal capacity to meet the timelines.
  3. Needed additional skills to develop games for the multiple mobile platforms.

SOLUTION
To overcome the obstacles, the mobile game provider contracted Somotsoft. Somotsoft provided a group of seasoned mobile application developers to develop five (5) mobile games in each of the major mobile operating systems:

    Rock'em Sock'emT
    Kerplunk®
    UNO®
    Fuji Film Mobile Postcard
    The Wall Street Journal® mobile

With its competitive pricing, quality output, and large number of on demand resources, Somotsoft was able to facilitate the mobile game provider going to market with an extensive catalog of games on time and within budget.

TECHNOLOGY
Each game was designed, developed, and tested for the Palm OST, Blackberry, Symbian, J2ME, and Brew mobile operating system using the J2ME and C++ development environments.


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